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Simon Part 7: Finished Simon Toy / Conclusion / What I would do differently next time.

My clone of Simon was (almost) ready in time for Christmas,  I am delighted with the finished article. Conclusion It was a hugely rewarding  experience, forcing me to dust off a few skills I had not used since I was a child and the opportunity to learn something new.  While it took longer than I expected […]

Simon Part 3: Electronics / Circuit Design

My schematic was very similar to the one suggested by with some minor changes related to the voltage regulator. Because I intended to get the PCB manufactured I needed to get some PCB design software. I used a piece of software called Fritzing which can be downloaded from for free.  Once installed, learning to […]

Develop Atari 2600 game – Part 2: Hello World (of sorts)

Ok the next stage is to get some actual code running. I found a code sample here. created a local file asmtest.asm Because I created a new terminal session I need to run these two commands again. export bB=~/Atari2600/bB export PATH=$PATH:$bB I used this command to compile. Joes-MBP:samples arkleyjoe$ dasm.Darwin.x86 asmtest.asm -I”$bB/includes” -f3 -lasmtest.list.txt […]